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| Q: What are clikTOOLZ? |
A: clikTOOLZ are Photoshop® Actions and were designed for Digital Photographers and Graphic Artists wanting to rapidly increase their creative output using a fast, powerful and creative, yet easy to use, workflow system.
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| Q: How do I use clikTOOLZ? |
A: clikTOOLZ utilize a clever brush-based style of applying image enhancements such as skin smoothing and softening to traditional darkroom type effects like dodge and burn. Wait for the selected clikTOOL to finish playing then start painting on the effect and, with just a key-clik, you can brush it back off.
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| Q: What are Actions? |
A: Photoshop® Actions are pre-recorded sequences of events that when activated perform the steps and events that comprise the Action.
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| Q: What version of Photoshop® do I need? |
A: clikTOOLZ Workflow Systems V1 is compatible with Mac OSX and Windows versions of Adobe® Photoshop®
CS, CS2 and CS3
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| Q: Can I use clikTOOLZ with 16-bit images? |
A: Both 8-bit and 16-bit versions are provided.
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| Q: How do I install the clikTOOLZ Actions? |
A: Actions can be installed by choosing 'Load Action...' from the Action palette fly-out menu.
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| Q: How do I install the clikBRUSHES? |
A: clikBRUSHES can be installed by choosing 'Load Brushes...' from the Brushes palette fly-out menu.
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| Q: Is documentation supplied? |
A: All clikTOOLZ downloads include complete installation and usage instructions. You can get started in just a few minutes.
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| Q: Some of my Function Keys don't work - What do I do? |
A: Make sure you have read the User Manual for the latest information on clikTOOLZ usability and compatibility.
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| Q: Can I use it in my existing workflow? |
A: You sure can. clikTOOLZ are very flexible and can be integrated into most workflows.
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| Q: Error message in Photoshop®: The object "brush" (size) brush is not currently available |
A: Check to make sure you have loaded your clikBRUSHES correctly. See Manual for more info.
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| Q: Can I sell my copy of clikTOOLZ? |
A: No. clikTOOLZ may not to be re-sold or distributed, as stated in our End User License Agreement
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